render
Interact with the overlay and drawing.
Functions:
Text
render.text(int: x, int: y, int: r, int: g, int: b, int: a, int: font, bool: scale, string: text)
Line
render.line(int: x1, int: y1, int: x2, int: y2, int: r, int: g, int: b, int: a, int: thickness)
Rectangle Outline
render.rect_outline(int: x, int: y, int: w, int: h, int: r, int: g, int: b, int: a, int: rounding)
Rectangle
render.rect(int: x, int: y, int: w, int: h, int: r, int: g, int: b, int: a, int rounding)
Circle Outline
render.circle_outline(int: x, int: y, int: radius, int: r, int: g, int: b, int: a, int: segments)
Circle
render.circle(int: x, int: y, int: radius, int: r, int: g, int: b, int: a, int: segments)
Triangle Outline
renderer.triangle_outline(int: x0, int: y0, int: x1, int: y1, int: x2, int: y2, int: r, int: g, int: b, int: a)
Triangle
renderer.triangle(int: x0, int: y0, int: x1, int: y1, int: x2, int: y2, int: r, int: g, int: b, int: a)
Gradient
renderer.gradient(int: x, int: y, int: w, int: h, int: r1, int: g1, int: b1, int: a1, int: r2, int: g2, int: b2, int: a2, bool: ltr)
Measure Text
render.measure_text(int: font, bool: scale, string: text)
This will return the calculated width and height of the text.
Image
render.image(int: texture, int: x, int: y, int: w, int: h, int: r, int: g, int: b, int: a)
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