vector

Interact with mathematical objects.

Functions:

Initialization

vector(float: x, float: y, float: z)

The constructor vector(float x, float y, float z) initializes a vector with the specified x, y, and z.

Equal

vector:is_equal(vector)

Returns true if the current vector is equal to another vector.

Zero

vector:is_zero()

Returns true if all values of the vector are zero.

Scale

vector:scale(factor)

Scales the vector by a given factor and returns a new vector with the scaled values, without modifying the original vector.

Length

vector:length()

Calculates and returns the length (magnitude) of the vector.

Length 2D

vector:length_2d()

Calculates and returns the 2D length (magnitude) of the vector, using only the x and y components.

Square Length

vector:length_sqr()

Calculates and returns the squared length (magnitude) of the vector, which is the sum of the squares of its components.

Square Length 2D

vector:length_2f()

Calculates and returns the squared length of the vector in 2D space, using only the x and y components.

Dot

vector:dot(vector)

Calculates and returns the dot product of the current vector with another vector.

Cross

vector:cross(vector)

Computes and returns the cross product of the current vector with another vector.

Distance

vector:dist_to(vector)

Calculates and returns the distance between the current vector and another vector.

Unpack

vector:unpack()

Returns the vector's components (e.g., x, y, z)

Normalize

vector:normalize()

Normalizes the vector (scales it to a unit length) and returns the result. If the vector has zero length, it returns the original vector unchanged.

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