entity

Interact with cached entities, usually just player info in this case.

By default, when using the get_players function in conjunction with the get_address function, the returned address will correspond to a CCSPlayerController.

Functions:

Get All

entity.get_all(string: schema);

Returns an array with all entities that have the specified schema. Returns the class if an empty string is passed in schema.

Get Players

entity.get_players(boolean: only_enemies);

Returns a table of players. If only_enemies isn't passed it will default to false. The local player and dead players will be excluded.

Get Local Player

entity.get_local_player();

Returns the local player.

Get Target

entity.get_target();

Returns the aimbot target.

Player Methods:

Get Position

player:get_position();

Returns the player positon as vector (x, y, z).

Get Name

player:get_name();

Returns the player name as a string.

Get Team

player:get_team();

Returns the players team name as a string.

Get Bounding Box

player:get_bbox();

Returns the player bounding box as x, y, w, h which are screen coordinates.

Is Alive

player:is_alive();

Returns true if the player is alive.

Is Enemy

player:is_enemy();

Returns true if the player is an enemy.

Is Visible

player:is_visible();

Returns true if the player is visible.

Get Weapon

player:get_weapon();

Returns the players currently held weapon index as an int.

Get Weapon Name

player:get_weapon_name();

Returns the players currently held weapon as a string.

Get Health

player:get_health();

Returns the players current health as an int.

Get Max Health

player:get_max_health();

Returns the players maximum health as an int.

Get Ammo

player:get_ammo();

Returns the players current ammo as an int.

Get Max Ammo

player:get_max_ammo();

Returns the players maximum ammo as an int.

Bone Position

player:bone_position(int: index);

Returns the position of the specified bone as x, y, z. (Ex. 6 known as Head)

Bone Indices: Pelvis = 0, Stomach = 2, Chest = 4, Neck = 5, Head = 6, LeftShoulder = 8, LeftElbow = 9, LeftHand = 10, RightShoulder = 13, RightElbow = 14, RightHand = 15, LeftThigh = 22, LeftKnee = 23, LeftFoot = 24, RightThigh = 25, RightKnee = 26, RightFoot = 27

Get Address

player:get_address();

Returns the players address.

Get Pawn

player:get_pawn();

Returns the players pawn.

Entity Methods:

Get Address

entity:get_address();

Returns the entities address.

Get Schema Name

entity:get_schema_name();

Returns the schema name as a string.

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