entity

Interact with cached entities, usually just player info in this case.

When using the Entity API the info is returned from what the cheat has saved for it's own usage. It's safe to use these functions within the paint callback and experience little to no performance drawbacks.

Functions:

Get All

entity.get_all(string: schema);

Returns an array with all entities that have the specified schema. Returns the class if an empty string is passed in schema.

Get Players

entity.get_players(boolean: only_enemies);

Returns a table of players. If only_enemies isn't passed it will default to false. The local player and dead players will be excluded.

Get Local Player

entity.get_local_player();

Returns the local player.

Get Target

entity.get_target();

Returns the aimbot target.

Player Methods:

Get Position

player:get_position();

Returns the player positon as vector (x, y, z).

Get Name

player:get_name();

Returns the player name as a string.

Get Team

player:get_team();

Returns the players team name as a string.

Get Bounding Box

player:get_bbox();

Returns the player bounding box as x, y, w, h which are screen coordinates.

Is Alive

player:is_alive();

Returns true if the player is alive.

Is Enemy

player:is_enemy();

Returns true if the player is an enemy.

Is Visible

player:is_visible();

Returns true if the player is visible.

Get Weapon

player:get_weapon();

Returns the players currently held weapon index as an int.

Get Weapon Name

player:get_weapon_name();

Returns the players currently held weapon as a string.

Get Health

player:get_health();

Returns the players current health as an int.

Get Max Health

player:get_max_health();

Returns the players maximum health as an int.

Get Ammo

player:get_ammo();

Returns the players current ammo as an int.

Get Max Ammo

player:get_max_ammo();

Returns the players maximum ammo as an int.

Bone Position

player:bone_position(int: index);

Returns the position of the specified bone as x, y, z. (Ex. 6 known as Head)

Get Address

player:get_address();

Returns the players address.

Get Pawn

player:get_pawn();

Returns the players pawn.

Entity Methods:

Get Address

entity:get_address();

Returns the entities address.

Get Schema Name

entity:get_schema_name();

Returns the schema name as a string.

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